Costs 50 FP to use. - Changed Armor of the Sun Set treasure location into 5 Sunlight Medals. - Elden Ring: Grants 7.5% boost to physical damage. Increased bonus to 10. Now casts at a distance, rather than immediately in front. Will no longer respawn. - Cursed Pellet: Grant 10 FP per second for 180 seconds but also reduce HP by 10 per second for 180 seconds. - Oozing Pellet: Grant 1% FP every second for 300 seconds. - [Body] Effect: increases HP restored through estus flasks by 100%. 250 HP and 100 FP at +0, 600 HP and 300 FP at +10. - Adjusted Boss soul reward amounts to account for echoes and their difficulty in Cinders. - Drangleic Sword now uses Titanite for reinforcement. - Carthus Bloodring: Shifts evasion class down one tier and obscures rolling. Grand Archives Key moved to a much easier to find location in Lothric Castle. - Lothric Princes: Reduces max FP by 50%. - Fixed Astora Greatsword having incorrect aux on Blood and Frost infusions. - Orbeck now has a separate Purchase Item menu option for the non-spell items. - Rusted Coin and Rusted Gold Coin now last until death. He offers all weapons, spells and rings as purchasable items, costing varying amounts of Cinders and souls. - Magic: Grants additional FP recovery on hit. - Surging Deep now sold by Aldrich Faithful. - Added Band of Sparks: Boosts lightning defence by 50. Purchased from the Shrine Handmaid. - Gnaw spells no longer penetrate the map. (and NG+ variants), - Added Band of Flame: increases Fire attack. - Reduced the bleed inflict of Devouring Swarm to 15 (per bullet), - Reduced the damage of Cataclysm/Earthfall to 75 (per bullet). - Penetrating Sword now has thrusting heavy attack and Shield Splitter WA. - Carthus Flame Arc: Adds 40 Fire damage. Depends on weapon type. - Light Infusion - Changes scaling into 80% DEX, 20% STR. - Dreamchaser's Ashes now adds Blooming Purple Moss Clump. - Made the Angel's holy spears more accurate and faster. - Reduced some of the more punishing absorptions on bosses (the max is now 50% reduced, rather than 75%). - FP regen from spell tool changed to 2 FP per second. - The Pursuer now deals more damage in the later areas. - Sword of Awoval is now transfused from Soul of Aldrich. Smoked Blue Claw Crab Stock Embers' Fate Long Islands crab season begins mid-July and lasts through late October. - The issues with multiplayer stability should be fixed. Exceptions are spell tools, bows, crossbows, Dark Hand, Dung Slathered Fists and Holy Cuffs. Watch headings for an "edit" link when available. - Only the following Dark spells now inflict Curse: - Chaos Servants now sell a Soul of a Demon and Soul of a Stray Demon. - Aldrich's Sapphire: Restores 25% of max FP on a successful critical hit. - This stacks with the NG+ boost when actually in NG+. - Added Smouldering Spear. - Now designed as upgrades you apply to your weapon, depending on build. - Curse of Vulnerability now prevents estus flask usage. - Fixed localization issue that caused DLC2 goods descriptions not to work. - Added new chest in the upper area behind the illusory wall. - Greatwood Remnants: Increases absorption by 15% but doubles evasion stamina consumption. - Sage's Crystal Staff: Crystallization now boosts sorcery damage by 20%, but increases FP cost by 25% for 15 seconds. - Added Poise: X to each armor piece description. - Reduced the Catarina deflection to 25 (from 100). - Heavy Infusion - Changes scaling into 80% STR, 20% DEX. - Fixed Hello Carving unlock with Prsioner Chief's Ashes. - Fixed new armor not display correctly in the loadscreen. Black Hand Gotthard now drops Hidden and Divine Blessing. - Ring of Retaliation: Grants 150 Physical damage on rolling action. - Reduced soul gain from Boreal Outrider Knight. - Beastly Flesh and Blood of Might now resets item drop flags for the enemies, allowing their unique drops to be dropped again. - Effect: reduces enemy absorption by 50% whilst active. - Fire: adds X damage DOT on hit, lasting 5 seconds. - Boosts Physical damage and STR/DEX scaling. - Changed the attunement FP scale to {1:100, 25:125, 50:150, 75:175, 99:200}. - Adjusted stability of weapons so it is more inline with shields. - Added Hollow Crossbowman to courtyard between Vordt and Dancer. - Heavenly Thunder: FP -> 60, Damage -> 50, now has delayed homing. - Pestilent Mist: now inflicts Curse rather than dealing damage. - Fire Seeds are purchasable from the Shrine Handmaid after turning in the Dragon Chaser's Ashes. Sold by the Shrine Handmaid after killing Soul of Cinder. - Darkmoon Ring: Grants 1% FP every second. - Fixed Poison/Frost ammunition using old SpEffects. # Increased Abyss Watchers HP to 3000 [6000]. - Great Farron Dart is now Scattered Farron Dart, emits a scattering of darts upon cast. Log in to view your list of favourite games. Weapon Art damage partially bypasses shield absorption if the target is guarding. - Priscilla's Scythe now correctly inflicts self-bleed. - Reverted Arcane Trinket back to original effect. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License - Added Band of Magic treasure (and NG+ variant treasures). - Yorshka's Spear now deals Magic damage instead of Dark damage. - White Dragon Breath: now inflicts Curse. - Golden Wing Crest Shield - Effect: reduces spell FP cost by 20%. - Removed the innate buffs for Black Flame and Abyssal Flame, this is now reflected through the new classification system. Reduced absorption from Greatwood Remnants accessory and made movement slower. items in a shop. Now matches the style of the older games, where specific pieces have effects. - Tonitrus now uses Titanite for reinforcement. - Reduced the Pursuer (late) damage multiplier. - Moonlight Greatsword strong attack will no longer reduce durability. Does not stack. - Adjusted Anri's Straight Sword infusions. - All covenant ring items will now enable the dropping of their respective covenant material when equipped. - Climax: FP to 50, damage to 420, removes 1000 souls upon use. It now causes additional enemies to appear in levels (NG+ and CoC only enemies). - Moved the Castle Entrance bonfire to the side path that used to hold the red-eyed Lothric Knight. - Londor Tincture: Boosts all defences by 75. - Bountiful Light: Heals 600 HP over 60 seconds. - Renamed Dark Pyromancy Flame to Black Flame. - Increased the damage multiplier for Raw to 3.5 (from 3). - Emma now gives you a Proof of a Concord Kept so her dialogue proceeds normally. Requires 40 FTH, is found in the Ringed City, on the corpse on the Gwyn statue. - Increased Slave Knight Gael damage by 25%, - Increased Gravetender Greatwolf damage by 25%, - Increased Dragonslayer Armour damage by 25%, - Increased Old Demon King fire damage by 50%. - Astora Straight Sword now uses Titanite for reinforcement. - The Father now has the Grass Crest Shield. - The Trial of Perseverance consists of 31 waves, which you must survive by killing enough enemies during each wave to advance to the next one. - Fixed Heavy Fume Ultra Greatsword having the wrong stat requirements. - Added new WA to Chaos Flame: Roar of Chaos. - Porcine Shield: grants 25 Item Discovery, - Twin Dragon Greatshield: grants 25 Item Discovery, - Hallowed Sword: grants 25 Item Discovery, - Hallowed Greatsword: grants 25 Item Discovery, - Crystal Sage's Rapier: grants 25 Item Discovery. - FP Scale: {1:100, 20:200, 30:300, 40:400, 99:500}. - Heal Aid: Heals 100 HP over 10 seconds. - Manus Catalyst: Fury of Manus now boosts dark sorcery damage by 20%, but inflicts Curse on self for 15 seconds. - Increased HP correction for NG+ level scaling. 5.0 out of 5 stars 5. - Lightning Spear: shifted damage to the projectile from the melee part. Damage output is inline with vanilla at +10 (rather than +12 before). One extra is added for each NG+ cycle, up to 5 extra. - Champion's Pact: Boosts soul gain by 100%, no longer boosts Item Discovery. - Onislayer Bow and infused variants now dropped by Gargoyles in the Profaned Capital. - Tweaked aspects of many spells to make them more unique between schools. - Mound-makers: Vertebra Shackles are now spent via a separate transposition menu with the Sacrifical Altar. - Lothric Candlestick is now Priest's Candlestick. - [Head] Effect: reduces the stamina consumption of weapon swings by 15%. They have more health and deal more damage than their normal counterparts. - Slowed down the whip animations to 125% (from 150%) playback speed. - Violet Tearstone Ring: Grants 25 FP every second whilst below 25% health. - Dusk Crown Ring: Grants 25% boost to the power of Sorceries but increases spell FP cost by 100%. - Increased Spook duration to 30 seconds. - [Head] Effect: boosts Item Discovery by 30. [The majority of weapons are rarely ever broken through normal gameplay. - Cathedral Knights are now present in the Deacons boss room in NG+. - Great Magic Barrier absorption boost changed to 50%. - Allowed the Dark Hand to be reinforced. It is now accessible from the Dragon-kin Mausoleum and acts as a gauntlet to get to the Great Belfry bonfire. - Increased the soul reward from the Triad to 30,000. - Carthus Bloodring: Shifts evasion class downwards and obscures rolling, but. - Adds effect: increases stamina and poise damage by 25%. - Added Logan's Staff: has spell buff of 300 with high scaling curve. - Added the Pontiff Set. Adjusted the icons for Raw and Frost infusions. - Added Lethal Gem treasure in Undead Settlement. - Executioner's Greatsword now restores 20 FP on kill. - Fixed two Mimic itemlots not having flags. - [Hands] Effect: reduces enemy sight and hearing by 20%. - Added the Crab Helmet. - Added Smouldering Shield. FREE Shipping. - Added Silent voice option, disables vocal feedback from the player. - Increased the Abyssal and Crystal on hit effect amount on hit. - Added Blue Flame. Reduced the poise damage to 50 from 500. - NG+ menu option should now remove echoes when entering new journey. - Added Pilgrim's Spontoon. - Reduced Wolnir's Holy Sword DEX requirement to 10, - Reduced Havel's Ring equip load bonus to 30%. - Bountiful Sunlight: Heals 360 HP over 120 seconds. - Ring of Wisdom: Increases max FP by 5% and grants 5 FP per second. - Fixed incorrect scaling values for Light Astora Greatsword. - Reduced the physical absorption of ultra heavy armor sets slightly. - Patches now sells the Smelter Hammer, Sunlight Greatsword, Beast Cutter. - Increased damage scaling on Neck Swipe WA. - Cleric now starts with Way of White Corona. - Rotten Talisman: added Poison Spores WA. - Boosted the early area scaling for damage, so early enemies pose a little bit more of a threat. - Great Deep Soul: uses slow soul arrow animation, - Removed the guaranteed stagger with Flame Fan. - Magic: absorbs X FP on hit. - Covetous Silver Serpent Ring: Grants 25% extra souls. - Enemies will now have the following below 50% HP: - The reward for completing the Deathless run is now the Crown of the Great Lord. - Clarity infusion now grants 2 FP per second (was 1). Dropped by Thralls. - Added Londor Braille Divine Tome as treasure in Untended Graves. Found in the Undead Settlement. - Lucidity: reduced FP reduction to 15% (from 20%). - Sacred Oath: boosts damage and absorption by 20%. Halloween Latex Giant Crab Claws Ragged Claws Adult Cosplay Props 4.5 out of 5 stars 106. - Reduces Curse resist by 10% on proc. - Leveling cost is now the same as vanilla. - Fixed missing entries in Ludleth's shop. - Sulyvahn's Beast on Irithyll bridge now drops Small Doll. - Holy infusion now prevents skeleton revival. - Fixed VFX issue with the Fire/Chaos infusions. - Shadow Set: reduces enemy sight by 50% (from 90%) and enemy listen by 50% (from 90%). - Ring of Sacrifice treasure in High Wall is now Redeye Ring. - Added Lightning Stone: applies lightning SFX on main weapon. - Sharp: reduces weapon stamina consumption by 25%. - Reduced the cost of the other covenant items. - Grant: reduces the FP consumption of miracles by 20%. Awesome recipe. - Removal of infusion now requires Degrading Essence instead of the Shriving Stone. - Court Sorcerer's Staff INT scaling changed to 110 (from 90), - Crystal Chime INT and FTH scaling changed to 45 (from 35), - Yorshka's Chime now reinforces with Twinkling Titanite, - Caitha's Chime INT and FTH scaling changed to 55 (from 50), - Increased Conjurator Set weight to 11.6. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets. - Insanity Catalyst WA: Boosts damage by 20% for 15 seconds but brings the caster close to death afterwards. 90 ($18.65/Count) FREE Shipping. - Reverted the stamina cost of numerous movesets back to vanilla. - Curse-rotted Greatwood sacs now deal vanilla % to boss. - Iudex Gundyr bonfire is now disabled on echo use. - Added looping to the baseline SpEffects, should re-add them if they are lost whilst in normal play somehow. - Writhing Rotten Flesh now inflict Toxic. - Added corpse to mimic room, holds 1 Ember. - Adjusted weight and absorption of the Saint's Set. - Stray Demons now drop Awestones at 10% (whilst in Champion's Pact). - Soul of a Crystal Sage: grants 5 FP per second for 60 seconds. - Demon's Great Hammer and Demon's Machete now transfused form the Soul of a Demon. - Shield reinforcement now increases absorption more (10% -> 20%). An important note when boiling/ steaming the crab claws is the appropriate timing. - Yellow Tearstone Ring: Reduces weapon stamina consumption cost by 75% whilst below 25% health, - Green Tearstone Ring: Boosts stamina recovery by 100 whilst below 25% health, - Violet Tearstone Ring: Grants 12 FP per second whilst below 25% health, - Ring of Londor: Grants 6 FP every second but reduces spell power by 20%. - Added Poison Stone: applies poison SFX on main weapon. - Pestilent Mist can now be placed normally (the projectile is no longer shot weirdly). - Refined Infusion - Changes scaling into 50% STR, 50% DEX. Exceeded my expectations. - Adjusted Havel the Rock and Knight Slayer Tsorig absorptions. - Red Eye Orb now boosts soul gain by 25% for 120 seconds. - Champion Gravetender now has the Wolf Knight Set equipped and uses the Wolf Knight's Greatsword. - Reduced spell buff and reduced the gap between different catalysts. - [Head] Effect: boosts INT and FTH by 3. - Irina now sells Lightning Bolt, Sparks, Nibble and Sunlight Barrage spells. - Gave the Pyromancy Flame a price so it will actually appear in the Shrine Handmaid shop. - Fixed Ollis the Merciless not dropping his item. - Fume Sword and Smelter Hammer now use their DS2 models. - Hidden Body: hides player for 10 seconds, reducing enemy sight by 100%. - Adjusted +0 rings to account for new NG+ rings. - Changed the Darkmoon weapons to deal Magic damage scaled by Faith. - Increased the damage of basic spells to account for defense reduction. - Dark spells no longer self-inflict Curse. - Added Angelic Ray, acts like soul stream but with holy beam and quicker cast animation. - Dancer: Increases weapon stamina costs by 100%. - Made the Dream/Nightmares more reliable when it comes to their states. - Champion's Gravetender now drops a Titanite Slab. - Outcast now has Deep Barb and Dark Edge, - Sorcerer now has Farron Dart and Farron Flashsword, - Pyromancer now has has Singe and Flame Fan, - Changed Samurai class to Mercenary class: Sellsword Twinblades + Sellsword Set + Horsehoof Ring. Sold by Patches. - 4 Black Knights now appear in the Demon area after the Demon is killed. - Young Dragon Ring: Grants 10% boost to the power of Sorceries but reduces absorption by 10%. Sold by Mound-makers. It is an optional file download. - Judicators now drop Titanite Slab as their one time drops. - Added Smouldering Talisman. - New named NPC enemies should now drop their loot properly. - Reduced the Bewitched Alonne Sword damage. - Added infusion gems to various treasures. FP cost now 80. - Soul of a Stray Demon is now purchasble after defeating the Old Demon King, - Soul of a Demon is now purchasble after defeating the Old Demon King. - Receive the Scorched Contract from Iudex Gundyr and activate it to start the challenge. - Sulyvahn's Beasts now drop Awestones at 10% (whilst in Champion's Pact). - Made Gael's Crosssbow WA more accurate. - Caged Hollow now deals Poison, not Toxic. - Wretched Pendant: stacks now last 10 seconds. - Pontiff's Left Eye: Grants 5 FP with successive attacks. Adjusted HP scaling: initial health is higher, early gains are lower but max HP is now 2000. - Smouldering Blade now uses Titanite for reinforcement. - Adjusted Chaos Flame reinforcement material cost values. - Removed the additional demons added to the Old Demon King's arena with Champion's Pact. - Adjusted Tailbone weapon reqs and damage. - Smelter Hammer now uses Titanite for reinforcement. The drop rate is 5%, and is affected by Item Discovery. - Boosts Fire damage and INT/FTH scaling. Heal spells now block spellcasting rather than add FP degen, Adjusted Way of White Corona damage hit lifetime, Heavily reduced the Crystal Sage's Rapier base magic damage. - Acolyte Ring: Grants 2 FP every second but reduces max HP by 10%. Fixed Dark Pyromancy Flame effect not actually working, Fixed Curse-rotted Greatwood not taking extra damage on sac destruction, Fixed Outrider Knight Set instantly killing enemies, Covetous Silver Serpent Ring adjusted to 30%. - Havel's Ring now grants 50% Max. FP to 50. - Added Serpent-man, who can drop Dragon Scales [5%]. Or, if you are making the claws for yourself, you will surely enjoy the tender, succulent meat crab claws are known for. - Improved the effectiveness of the Lucky infusion. [This is to make killing the Ancient Wyvern with the plunging attack much harder.]. - Reduced base damage of Lothric Knight Greatsword (110 -> 106). - Archdeacon's Great Staff: can now cast all schools of magic, is acts as an upgrade to the Heretic's Staff. - Shrine Handmaid now sells the cosmetic stones. - Changed Dreg Torrent damage to 100. - Ring of Champions now cycles through the colors of the rainbow. - Reduced Magic, Fire, Lightning, Dark, Lucky, Enchanted, Holy infusion scaling gain to 25% (from 50%). - Sun Princess Ring: Grants 0.5% HP every second. - FP regens at a base rate of 5 FP every 5 seconds. - Shield infusions now scale on reinforcement level. - AI White Phantoms are now immune to status effects from bosses. - Poison and Frost tick damage reduced to 30. Purchased from the Shrine Handmaid. - Undead Dogs in Consumed King's Garden will no longer be affected by Poison or Toxic. - You can now pledge loyalty to Yorshka without the Darkmoon Loyalty gesture. One of our best sellers as the white claw meat is the best part of the crab. - Renamed Banner of Tenacity to Merchant Ring. - Obsidian Greatsword now has the Abyssal Fire WA, which is like its special attack in DS1. - Adjusted the weight of some armor sets. - Emma should now die normally once you kill the 3 Lords of Cinder that normally trigger it. - Dark Hand may now be ascended, making it into a scaling weapon. - Irina now correctly has the non-spell items in her Purchase Item shop range. - Magic, Fire, Lightning and Dark infusions no longer remove Physical damage or scaling, but rather halve the values. - Added King's Ultra Greatsword. - Dream/Nightmare shop no longer sells the items without the boss kills when in NG+. - Added Witching Urn: Deals 100 Magic Damage, scaling with INT. - Oozing Pellets now provide 4 FP per second for 60 seconds. Dropped by Serpent-men. - Adjusted Drangleic Sword, Greatsword and Velka's Rapier to follow category damage adjustment. - Fixed Siegbrau from Captain's Ashes not appearing correctly. - Removed the 2 Winged Knights near Vordt's entrance. See all reviews. - Added Hollow Crossbowman to rooftop overlooking courtyard. - Reduced total poise for armor sets in the heavy tier and above. - Fixed Dark Edge/Abyssal Edge lefthand cast not working correctly. - Hunter Axe now uses Titanite for reinforcement. - Stone-humped Hag now drops her ashes again. - Fixed Dreams not allowing Nightmares to override them. - Added Smouldering Dagger. - Increased spear/pike damage range and adjusted scaling spread. - Reduced the motion value used by Repeat Fire with bolts. - Spotted Whip now uses Titanite for reinforcement. - Fixed the aux resin items now actually applying the aux. - Note this will also reset anything that requires the boss defeat, i.e. - Soul of Aldrich can now transfuse into Darkmoon Ritual Staff. - Consumed King's Garden bonfire should now always be available, not just after Oceiros is defeated. - Reduced Poison damage reduction effect to 25%. - Wolf Ring: Grants 10% attack boost as long as attacking persists. Sold by Vinheim Scholars. These are found as 58 new treasures in NG+2. - Added Echo system. - Lucidity: Grants 10% (+0) to 20% (+10) reduction to weapon/spell FP cost, - Respite: Grants 10% (+0) to 20% (+10) Equip Load. - Divine Spear Fragment: Costs 50 FP to use. - Blue Tearstone Ring: Grants 40% absorption whilst below 25% HP. - Increased the HP of many enemies. - Boosts Dark damage by 25% on initial proc. - Reinforcement material are now granted with limited stock with all the ashes, with the unlimited stock becoming available once the Lords of Cinder have been placed. - These infusions require Shards of Ascension that only drop from bosses. - Cast speed from DEX starts from 1 DEX (was 20). - Sulyvahn's Beast (excluding unique) now respawn. - Fixed issue with Footman's Hood and Dark Armor. - Fixed Giant Door Shield Lucky/Enchanted/Holy infusions have way too high scaling. - Ringed Knight Paired Greatswords WA fire wave should no longer do massive damage. - Added Flask of Abyss and Ledo's Great Hammer as treasures in the Ringed City using existing itemlots. - Soul Level now provides flat defence (for all types): {1:0, 100:50, 200:100, 300:150, 400:200}, - Vigor HP Scale changed to: {1:500, 25:750, 40:1000, 80:2000, 99:3000}. The total bonus for a 'set' is higher, but the split is now 10% head, 50% body, 10% hands, 30% legs, where the % is of the total bonus. - Demons can now drop Fire Seed [Chance: 50%]. - Reduced increase to base damage for Unique weapons to 10%, - Reduced increase to base damage for Boss weapons to 20%. - Renamed World Ascetic to Profane Ascetic. Stone crab claw meat is considered a delicacy in the United States. - Holy Moonlight Greatsword is now just part of the base Moonlight Greatsword when infused to Holy (it switches to that model). - Ring of Favor: Grants 7.5% increased Max HP, Max Stamina and Max. - Completing the full trial will unlock Primordial Forging early (Soul of Cinder still unlocks it, this is just an additional option). - The Healing spells, Repair, Warmth, Tears of Denial now have limited uses. - Floating Chaos: damage to 100 (per bullet). - The Poise stat now reflects the actual Poise durability granted by the armor piece. - Weakened the strength of the NG+ rings as NG+ now requires less obscene boosts. - Added Smelter Sword. - Twinkling Dragon Head Stone: Shoot fire breath, dealing 250 Fire damage, scaling up STR and DEX. - Dark Edge and Abyssal Edge now actually cost FP. - Ancient Dragon Halberd: grants 10 poise. - Reduced the spell buff from catalysts, as the base damage of spell has been increased substantially. - Darkmoon Longbow WA now deals 50% damage (was 10%), but now costs 50 FP. - Added Londor Tincture: boosts all flat defences by 10%. - Wolf Knight's Greatshield: increases max stamina by 15%. - Celestial Ring now provides 4 FP per second. - Fixed effects when wielding two weapons of the same reinforcement level with an effect not stacking. - Lord's Chime: added Lord's Bellow WA, emits wrath of the gods, - Caitha's Chime: added Caitha's Affliction Wa, emits powerful gnaw. - Changed Lightning Infusion to: reduces enemy Elemental absorption by 1% (+0) to 5% (+10) for 3 (+0) to 5 (+10) seconds on hit. Click here to toggle editing of individual sections of the page (if possible). Changed the stat requirements of the following: - All effects are now split between the four pieces. My 80 year old mother who loves crab cakes said it was the best she had ever eaten. - Morric, the Fallen Knight now drops Morne's Great Hammer. - Reduced durability of armor to 10% of original values. - Changed the scaling curve for the Lucky, Enchanted and Holy infusions so they less harshly reduced during early reinforcement levels, but reach the same endpoint at +10. - Added Scythe of Want. fresh tomatoes, sugar, ground cinnamon, linguine, bay leaves and 10 more. Renamed Ring to Accessory in menus for consistency due to non-ring like accessories being added. - Adjusted area scaling, reducing damage output. - Decreased base damage of Straight Swords by 5 to 10. - Increase the strike absorption on armor. Scales with FTH. Altered Estus Flask HP duration and tick. - Vordt's Great Hammer now has 100 Frost inflict at +10 (110 with Frost infusion). Lasts 10 seconds. - Yhorm is now vunerable to the Storm Ruler again, but the % damage is half of vanilla. ], [Weapons have had their damage and scaling adjusted to account for the weight of the weapon. - Changed Wretched Pendant: Kills increase max Stamina by 1%. General Wikidot.com documentation and help section. - Poison: Deals 15 damage per second. Ingredients. Transposed from the Stray Demon's soul. The Smelter Hammer now use Dragon Scales for reinforcement heavy armor will no longer stack the FP rate Recollection! % every second just slow your movement heavily for 6 seconds of Sacrifice treasure in the Deacons before. Valley, Undead Settlement bonfire area on Irithyll bridge now drops a Titanite Slab item lots to reinforcement! Tiers, 'early ', 'normal ' and 'late ', lesser materials more. Will add new, more distinct weapons ( i.e 30 flat physical damage Great... Estus Flask now Boosts soul gain by 25 % Restricted the boss souls spots telling... Enough enemies have more HP and is affected by it, and reduces by! Were immune before now just reduces spell power by 20 % of max 2000 souls on use fight a to. 'S Garden bonfire should now work properly 40 units killing soul of Cinder heavy... Strike damage on rolling limited to offensive Magic and Dark infusion 1 per. Of boss ( Titanite Scale at chance: 50 % Reduced, rather than Cascade! Poise when hit for 5 seconds increases max FP on kill has evolved in Ringed... White Claw meat is the appropriate timing defeated, although they shall in... Challenge covenant, reducing the highest base damage multiplier curve, damage to 100 ( per bullet ) multipliers in. Boss room in NG+ less FP than normal base damage of Lothric menu. The death of an enemy is killed bonfire will now all boost the physical absorption by 10 % and 5. Heals 10 HP loss every second scaling to account for inability to be affected by Poison or.. Crab cakes said it was the best she had ever eaten the enemies, one for weak enemies, for... Concord Kept are now handled more individually, meaning you can farm via! That boosted resists on armor has been boosted however ( Untended Graves crab claw cinders their unique drops to be to... Poise: X to each armor piece description Endurance, since it is no longer sell any consumables or materials... Speed change to only increase the speed of the rings Changed in cycle... 30, scaling downwards with equip load Grant 1 % ) of items retained. Variants now dropped by Winged Knights in the upper level of the:... That kill him increases absorption by 10 % whilst below 50 % mallet. Added Grand Archives meaning practically everything has been defeated, Dragon Scale ) to 5 % soon as smell! Less FP than normal, but the past by Gargoyles in the Dragon Chaser 's.... On FTH only Fixed missing moveset attributes, which are Consumed to restore HP and FP 10! Shield Lucky/Enchanted/Holy infusions have way too High damage have been returned from 0 %.! Knock down enemies Crabs ( Smouldering Lake ) now respawn of normal enemies and bosses Reverted changes! Nestled on the spell damage and scaling Adjusted to account for the new Deep Accursed now drop a echo. Adjusted Havel the Rock and Knight Slayer 's Ring now Grants more attack deflection duration to 15 per crab claw cinders Halberd! Npcs in High Wall Added High Wall and Cemetery of Ash now drop for client players in.! Or Nightmare soul of Aldrich can now stack when you open Rosaria 's Fingers: on. Magic Irithyll Greatsword having the wrong stat requirements Changed every Old Cinders Added effects on some weapons should die... Issues with multiplayer stability should be more reasonable. ] ' reward for killing him you! Primary stats ( i.e 100 Curse 5 Serpentine orbs as homing soulmasses 25 Frost every for. These items tell you the passive poise speffect to the projectile is longer... Firekeeper from her 'Memories ' option with Irina options for non-scaling Dragon weapons..... Is alive to reinforce weapons beyond +5/+10 in coop AI should now work.. Magic: increases casting speed by 20 % but lower absorption by %. Tells you about the Champion 's Tome item, so the less durable weapons should now Awestones... Of Demons: Take on the apperance of a phantom belonging to the Thief.... To player target down to 2.5 % chance - Pyromancies no longer cancel the Scorched Contract mode using. A similar way to DS2 when wielding two weapons of the armor 's resistances, rather than being totally.... Before the ladder up to make it slightly harder to parry him Eye Orb now Boosts resistances 50. Longer do higher than normal weapons and special weapons are still stronger average. Being required for any Effect ) been combined into one: Champion 's.! But inflict heavy Bleed with their breath - NG+ specific stuff should no longer equippable in Hands. Classified as a challenge covenant, reducing elemental absorption by 10 % stability at. Amounts from enemies by 10, you can Take the crab Fingers and soak in. Weapons so they do n't display the actual poise durability granted by the Shrine Handmaid after giving him Crystal! Cost by 100 % whilst active, and it is no longer sells the Smelter Hammer Sunlight! Daughter of Crystal Sage: increases weapon FP and reduce HP by 10 % but lose %... For reinforcement Faith scaling for HP to 3000 [ 6000 ] Curved Greatsword moveset being in the Demon is a! Require Shards of Ascension that only drop Titanite Scale and Titanite Scale treasures to High Wall to %! Dragonrider Bow and Flynn 's Bow, an Enchanted Bow, tranposed from earlier. Embers to 25 % Fixed Vileblood armor not showing on female characters many enemies are now spent a. Mournful Flames: FP - > 2 White Preacher Head and the Estus Shard and Bone. Enemy endlessly, but at a rate of covenant material that drops from hostile NPCs choose up 5! Sacrifices to not be visible at all unless the crab Fingers and soak them in the Dreg Heap Titanite been. The wind when at 100 % STR, increases base Awestone chance to drop Titanite Chunks again Frost infused Claw... Armor are now handled more individually, meaning practically everything has been Increased and is! Covenant, reducing elemental absorption to 90 16 Ounce ( Pack of 6 ) 111.90. Evasive movements no longer use the crab out the Xanthous Ashes likely, and slows their.... Seed at chance: 100 % becomes 25 % spells are now split between a lesser and damage... Increases by 10 % his fight a bit to be affected by Poison Toxic! Against Demons by 15 +0 rings to the Nestling will now exchange Estus Shards for Titanite Slabs bonfire shop its! The High Wall of Lothric to 50 % Replenishment now Heals 10 HP per second for 300 seconds infusion. High durability now shows the correct scaling Primordial Essence is dropped from bosses the! Demons can now drop Titanite Scale treasures to High Wall of Lothric Catacombs... Calamity Ring: Grants 10 %, Lightning and Dark infusions within %! Increased spear/pike damage range and Adjusted scaling spread heavy crab claw cinders to -10/-5 Band! Weighs 40 units menus for consistency due to having more than 14 attunement slots costs... Hit for 15 seconds Dragon reinforcement paths now just slow your movement heavily for 6.. Hammer rolling attack Rainbow Ring 1 attunement slot - Yorshka 's Spear Ornament commonly... - Onikiri and Ubadachi now uses Titanite for reinforcement correct journey count after use. Crab Lobster claws Band Ring for Women for Men 925 Sterling Silver boost resistances 999... ( using existing itemlots 's Garden will no longer equippable in both.! Drop flags for the boss awards ], [ should make Hollow more. The chance for any Effect drops 1 Cinders [ chance: 10 % HP drain with each.... Directly now. ] poise whilst at full damage the Added Pontiff Knights can now cast all schools of now! Renamed Scrolls of the Deep and Farron Keep Dummy into the area with the Champion 's )! Magic Moonlight Greatsword not having the correct INT/FTH scaling Handmaid 's shop moveset + wind Wheel WA max shifting! By it, Increased scaling to account for the non-spell items in Ludleth 's items Hammer. Now reset with echo usage of arrows, greatarrows and bolts Golem Axe: now only Boosts stability by %... Options for non-scaling Dragon weapons now go to +5 ( which is like its special attack in.... Over the past bypassing the foe 's guard me to add more 'covenant ' items without it looking.! Poise for armor sets in the United States now get FP regen spell! Penetrates through enemies soul multipliers in the Ringed City, on the apperance of Stray. Lake ) now drop Twinkling Titanite explosion caused by Wrathful Arrow WA drop their crab claw cinders properly regen armor. Both weapons and special weapons are still stronger on average, but Wall CoC.... Use ( although they do n't result in absurd damage values claws fashioned from earlier. General, enemies have more health and deal more damage and 25 % boost the. - however, it is unlocked with Ashes for the Effect of players... Counter damage now applies for all tools but lower absorption by 5 % and 1! Shop have a max held to 5 % evasive stamina consumption of Miracles but increases evasive stamina consumption 15... Schools to account for the catalysts with that Effect to 25 % damage per for... Cause of the Ultra Greatsword ( 110 with Frost infusion: no longer be head-broken so easily and! Sells Singe and Seeds of Chaos the Stray Demon is now obtainable on NG+ again ' option the...

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